Java
- Plugin development
- Custom commands and systems
- Server-side functionality
- Reliable backend logic for gameplay features
- Structured systems that are easier to expand over time
- Features that support both gameplay and administration
Skript
- Gameplay automation
- Event-driven scripting
- Utility and quality-of-life features
- Fast implementation for smaller systems
- Custom interactions that improve player experience
- Flexible scripting for server-specific needs
Server Tools
- Custom server tools
- Automation workflows
- Player-focused systems
- Support for smoother server operations
- Tools that help with flow and daily management
- Practical additions that improve reliability
Development Style
I focus on practical features that are easy to maintain, useful to players, and built to fit the needs of a server rather than just adding visual extras.
I believe the best systems are the ones that feel natural in use and make the experience of the server stronger without overwhelming it.